Survives: scores, credits and the coalition fund, ranks, achievements, roles, hospital/depot/hub supplies, escalation, callsigns, built FOBs (re-registered as hospitals after restart).
Does NOT survive: SAR and LOGI missions in progress, patients loaded in helos or lying in hospitals, active fires, convoys, player-built FARPs, paid-service cooldowns.
Server pause: when the last pilot leaves, the server pauses and the mission saves its state right away —
a restart during the pause no longer wipes anything.
Tip: finish your missions before an announced restart — they do not carry over.
Based on the pilot guide (mission BETA2.99.21). Post your questions and experience in this thread.
What survives a server restart
Survives: scores, credits and the coalition fund, ranks, achievements, roles, hospital/depot/hub supplies, escalation, callsigns, built FOBs (re-registered as hospitals after restart). Does NOT survive: SAR and LOGI missions in progress, patients loaded in helos or lying in hospitals, active fires, convoys, player-built FARPs, paid-service cooldowns. Server pause: when the last pilot leaves, the server pauses and the mission saves its state right away — a restart during the pause no longer wipes anything. Tip: finish your missions before an announced restart — they do not carry over.
Based on the pilot guide (mission BETA2.99.21). Post your questions and experience in this thread.