Hot SAR (enemies at the scene) and Guardian

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HOT SAR — ambushes (enemies at the rescue)

Some missions are "hot" — there are enemies at the survivors. The chance is NOT a flat lottery: it rises with proximity to the front (within 15 km ×2.5, within 40 km ×1.5, deep rear ×0.3), with regional escalation and for real shoot-downs. Civilian events are never hot.

  • Enemies keep their distance (spawn 600–1000 m away), and only assault on pickup / <30 s left.
  • A QRF arrives only after 3–8 min — a fast pilot escapes the contact! A ~60 s warning is given.
  • Enemies are invisible on F10 (just a red circle). By default only infantry/light vehicles (no armor).
  • Tip: fly to a hot mission fast and low, pick up by hoist or a short hover and get out. Don't sit on the ground 40 s.

GUARDIAN — AI gunship

An armed AI helicopter that responds to hot SAR within 25 km and covers you. - Call with !patrol = 200 credits, holds station near you ~15 min, 30 min cooldown. - It patrols on its own and marks enemies (recon within 4 km). After a shoot-down: 15 min pause + −300 from the fund.


Based on the pilot guide (mission BETA2.99.21). Post your questions and experience in this thread.