KOMUNITNÍ JAS-39-C GRIPEN se dočkal rozsáhlé aktualizace. seznam změn najdete v originálním znění pod videem.

Mód je ke stažení zde: Releases · whisky-actual/Community-JAS-39-C · GitHub

Oficiální vlákno na foru ED je zde: JAS 39C Gripen Community Mod – DCS Mods – ED Forums (eagle.ru)

Více o modu jsme psali v článku zde: Komunitní JAS-39-C Gripen přistál na PC

 

Added

  • [Cockpit] Added Night vision goggles
  • [Cockpit] Added fuel readout, in %
  • [Cockpit] Added new roughmet for mfds to remove the annoying glare
  • [Cockpit] Added new seat textures and model
  • [Cockpit] Added fitting textures to objects that were missing a texture (inside the center console and a tube behind the seat)
  • [Configuration] Added FLIR (LLTV) configuration file to get rid of IC problem with LLTV/Kingal
  • [Configuration] Added FLIR requirement in JAS39 AA and AG configuration files when chosing Litening TGP
  • [Configuration] Added automatic loading of ECM and ELINT pods when wingtip IR AAM are chosen
  • [Configuration] Added new code in both plane LUAs to prevent CTD with the main panel (Thanks Freebird)
  • [Documentation] Added Documentation folder and JAS 39 Gripen Community Mod Loadout document
  • [Documentation] Added IR AAM and BVR AAM comparison overview documentation
  • [Exterior] Added AAF livery
  • [Exterior] Added FAF livery
  • [Exterior] Added all CAF liveries
  • [Exterior] Added automatic opening and closing of gear bay doors
  • [Exterior] Added brake resistance when wheel chocks are placed
  • [Exterior] Added ground crew communication menu for mounting wheel chocks and ladder
  • [Exterior] Added ladder with 3D model and textures
  • [Exterior] Added new CAF liveries from 313_Paegas
  • [Exterior] Added new RCAF livery
  • [Exterior] Added new template lua for liveries
  • [Exterior] Added textures for Tank 1100 and Tank 1700 based on the ones from Mat3
  • [Exterior] Added visibility argument for ladder and wheel chocks to appear on static aircraft
  • [Exterior] Added wheel chocks to nose wheel
  • [Exterior] Added wheel chocks with 3D model and 4K textures
  • [Flight model] Added Parking brake code
  • [Flight model] Added Powered approach mode where canards pitch slightly up to help create lift when flaps are deployed
  • [Flight model] Added Script for canards to move independently of stick input
  • [Flight model] Added functionality to require wheel braking to engage lift dumping animation
  • [Flight model] Added functionallity to extend airbrake if not deployed when landing
  • [Flight model] Added functionallity to recract airbrake when canards return to normal angle
  • [Flight model] Added funtionality to automatically retract airbrake when spooling up the engine after touchdown, useful when preforming Touch and go landings
  • [Flight model] Added nose down trim when main wheels touch the ground and rpm is <75 % (close to idle) to fix nose wheel staying in the air and therefor hinder the braking animation
  • [Flight model] Added parking brake keybinding for AA and AG keyboard and joystick
  • [Flight model] Added trim reset when the nose wheel is down
  • [Flight model] Added wheelbraking with keyboard button bind
  • [Missions] Added all Fox2s to Gripen vs MiG-29 mission
  • [Missions] Added new missions with new clsids and more countries
  • [Weapons] Added A-Darter with 3D model, 4K textures and performance configuration
  • [Weapons] Added AGM-65K and AGM-65H with LAU-117 launchers
  • [Weapons] Added AIM-132 ASRAAM IR AAM with 3D model, texture and performance configuration
  • [Weapons] Added AIM-9M IR AAM
  • [Weapons] Added AIM-9X IR AAM
  • [Weapons] Added GBU-32 GPS guided bomb
  • [Weapons] Added GBU-38 GPS guided bomb
  • [Weapons] Added GBU-39 SDB GPS guided bomb with 3D model, textures and performance configuration
  • [Weapons] Added I-Derby ER BVR AAM with 3D model, textures and performance configuration
  • [Weapons] Added Python-5 IR AAM with 3D model, textures and performance configuration
  • [Weapons] Added RBS-15F AI configuration file based on old scheme for AI to be able to fire
  • [Weapons] Added a new 3D model and 4K textures for RBS-15F Mk4 Gungrir
  • [Weapons] Added missing DWS 39 configuration
  • [Weapons] Added new directory structure for weapons
  • [Weapons] Added new presets for AA and AG versions based on the different airforce arsenals
  • [Weapons] Added seeker glass roughmet for A-Darter

Changed

  • [Cockpit] Changed RWR screen to left mfd
  • [Cockpit] Changed radar screen to right mfd
  • [Cockpit] Changed Units for speedometer and altimiter to imperial
  • [Cockpit] Changed configuration for needle on the speedo to match the numbers on the dial
  • [Cockpit] Changed connector placement to display Shkval, SMS and RWR on middle MFD
  • [Cockpit] Changed UV for mirrors to fix an issue making the world turn the wrong direction when rolling
  • [Configuration] Changed Brake keybind for AG keyboard input – to match the AA
  • [Configuration] Changed Drop Tank 1100 configuration
  • [Configuration] Changed Drop Tank 1700 configuration
  • [Configuration] Changed EWS39 Integrated ECM configuration and weight
  • [Configuration] Changed Integrated ELINT configuration and weight
  • [Configuration] Changed JAS39 Gripen main configuration files to clean up weapons sections
  • [Configuration] Changed Litening III Targeting Pod configuration and weight
  • [Configuration] Changed Litening configuration file to use Core DCS icon and 3D model/textures
  • [Configuration] Changed all CLSID prefix in main configuration files to JAS39 instead of JAS for all weapons
  • [Configuration] Changed name of Fantasmagoria to Integrated ELINT in loadout
  • [Configuration] Changed name of Sorbtsiya to Integrated ECM in loadout
  • [Configuration] Changed pylons in JAS39 AA and AG configuration files to move all integrated pods to the left
  • [Configuration] Changed to file prefix JAS39 instead of JAS for all files
  • [Configuration] Changed to new file structure for cockpit textures and shapes
  • [Configuration] Changed to new file structure for kneeboard
  • [Configuration] Changed to new file structure for weapon shapes
  • [Configuration] Changed to same icon (circle) for all integrated pods
  • [Configuration] Changed wheel chocks and ladder configuration to fix a small error that showed in the log
  • [Configuration] Changed name of Brake script to Wheel_brakes, updated devices and devices init
  • [Exterior] Changed 3D model and 4K textures for wheel chocks
  • [Exterior] Changed Digicam livery configuration that pointed at wrong Mat3
  • [Exterior] Changed Drop tank 1100 and 1700 3D models gloss and reflection parameters so they match each other
  • [Exterior] Changed Drop tank 1100 and 1700 configuration to implement the ability to have unique drop tank textures per livery
  • [Exterior] Changed Gripen exterior 3D model LOD1-3
  • [Exterior] Changed Tank 1100 and Tank 1700 3D models to point to new textures separated from Mat3
  • [Exterior] Changed automatic opening and closing of gear bay doors to fix error with ground speed measuring
  • [Exterior] Changed cockpit ejection 3D model to fix texture issue
  • [Exterior] Changed countermeasures amount and launch placement on exterior model
  • [Exterior] Changed liveries for all planes
  • [Exterior] Changed livery descriptions to use the separated textures for the drop tanks
  • [Exterior] Changed livery descriptions to use the separated textures for the drop tanks (CAF)
  • [Exterior] Changed main configuration files for JAS39AA and JAS39AG to fix pylon clipping error with drop tanks
  • [Exterior] Changed material and bitmap names in Drop tank 1100 3D model
  • [Exterior] Changed material and bitmap names in Drop tank 1700 3D model
  • [Exterior] Changed material and bitmap names in exterior 3D model
  • [Exterior] Changed material names in drop tanks 3D models to separate from Mat3
  • [Exterior] Changed naming in all livery description.lua to reflect the name change in the 3D model
  • [Exterior] Changed texture file names for drop tanks to be consistent with naming standard
  • [Exterior] Changed textures file names in 3D models for drop tanks to be consistent with naming standard
  • [Exterior] Changed to new bump maps for MAT3
  • [Exterior] Changed to new diff for MAT 3
  • [Exterior] Changed to new engine textures
  • [Exterior] Changed to new roughmets for MAT1, MAT2, MAT3
  • [Exterior] Changed wing damage 3D models to fix texture issue (remains to solve issue with different liveries)
  • [Exterior] Changed LUAs to display all the different CAF exterior textures
  • [Flight model] Changed Canard braking system name to Lift dumping system
  • [Flight model] Changed Gripen exterior 3D model with arg 91 canard pitch +- 26deg
  • [Flight model] Changed canard script to match new model changes
  • [Flight model] Changed speed measuring for Lift dumping system to the one found in gear bays, now reads speeds below ~50 kts, also changed minumim speeds for script to run, from 15 to 21 kts
  • [Flight model] Changed the maximum speed for canard braking to engage, from 140 to 180 knots
  • [Weapons] Changed 3D model and roughmet textures for Stormshadow
  • [Weapons] Changed A-Darter configuration
  • [Weapons] Changed A-Darter textures to 4K
  • [Weapons] Changed AIM-120B configuration
  • [Weapons] Changed AIM-120C-5 configuration
  • [Weapons] Changed AIM-120C-7 configuration
  • [Weapons] Changed AIM-132 ASRAAM IR AAM 3D model to fix problem with seeker normal map.
  • [Weapons] Changed AIM-9L configuration
  • [Weapons] Changed Brimstone textures to 4K
  • [Weapons] Changed Brimstone with new 3D model, new textures and performance configuration
  • [Weapons] Changed Bristone AGML textures to 4K
  • [Weapons] Changed DWS 39 configuration and renamed from BK90
  • [Weapons] Changed GBU-10 configuration
  • [Weapons] Changed GBU-10 username to display correctly on HUD
  • [Weapons] Changed GBU-12 configuration
  • [Weapons] Changed GBU-12 username to display correctly on HUD
  • [Weapons] Changed GBU-16 configuration
  • [Weapons] Changed GBU-16 username to display correctly on HUD
  • [Weapons] Changed GBU-31 configuration
  • [Weapons] Changed GBU-31 username to display correctly on HUD
  • [Weapons] Changed GBU-32 username to display correctly on HUD
  • [Weapons] Changed GBU-38 username to display correctly on HUD
  • [Weapons] Changed GBU-39 SDB loadout icon for one with BRU-61 rack and GBUs
  • [Weapons] Changed GBU-49 configuration
  • [Weapons] Changed GBU-49 username to display correctly on HUD
  • [Weapons] Changed IRIS-T configuration
  • [Weapons] Changed M/71 GP Bomb configuration
  • [Weapons] Changed M70B configuration
  • [Weapons] Changed M70B configuration file to fix error where it didn’t show the full weapon name in the mission log
  • [Weapons] Changed M71LD configuration file to fix error where it didn’t show the full weapon name in the mission log
  • [Weapons] Changed MAR-1 textures to 4K
  • [Weapons] Changed MAR-1 with new 3D model, new textures and performance configuration
  • [Weapons] Changed Meteor configuration and performance parameters
  • [Weapons] Changed Meteor configuration file to tune some parameters like DLZ and loft
  • [Weapons] Changed RBS-15 configuration and renamed from RB15
  • [Weapons] Changed RBS-15 radar cross section to make it detectable by ships
  • [Weapons] Changed RBS-15 username to display correctly in game
  • [Weapons] Changed RBS-15 weight in the configuration file as it was reporting 0 kg
  • [Weapons] Changed RBS-15F configuration file to fix naming parameter error resulting i incorrect display of weapons name in DCS
  • [Weapons] Changed RBS-15F configuration file to new scheme and parameters to implement sea-skimming and pop-up
  • [Weapons] Changed RBS-15F weapons parameters to increase warhead damage
  • [Weapons] Changed Stormshadow configuration
  • [Weapons] Changed Stormshadow configuration and added a line to read warheads.lua to fix a log error
  • [Weapons] Changed Stormshadow configuration file to add booster for missile separation to avoid collision
  • [Weapons] Changed Stormshadow configuration file to add explosive damage from the BROACH warhead
  • [Weapons] Changed Stormshadow warhead type to penetrating_warhead
  • [Weapons] Changed Stormshadow weight in the configuration file as it was reporting 0 kg
  • [Weapons] Changed configuration file for AIM-120B to support TWS and updated performance parameters and pylon placement
  • [Weapons] Changed configuration file for AIM-120C-5 to support TWS and updated performance parameters and pylon placement
  • [Weapons] Changed configuration file for AIM-120C-7 to support TWS and updated performance parameters and pylon placement
  • [Weapons] Changed configuration file for Meteor to support TWS and updated performance parameters and pylon placement
  • [Weapons] Changed default BK-27 loadout to PELE/PELE-T
  • [Weapons] Changed exhaust placement for IRIS-T
  • [Weapons] Changed performance of AIM-9X, IRIS-T and A-Darter
  • [Weapons] Changed performance parameter of Python-5
  • [Weapons] Changed sound configuration file for BK-27 for a more authentic sound
  • [Weapons] Changed sound for the BK-27 cannon
  • [Weapons] Changes to RBS-15 flightmodel to make it loft less and be more stable in flight

Fixed

  • [Cockpit] Fixed UV for mirror texture
  • [Cockpit] Fixed an error where the left and right mirrors were switched
  • [Cockpit] Fixed mirrors
  • [Cockpit] Fixed shoulder width to fix the pilots head bumping into the glare shield when looking backwards
  • [Cockpit] Fixed clipping issue on top of the compass and left side of the altimeter dial
  • [Exterior] Fixed nose wheel clipping error while revving while braking
  • [Exterior] Fixed naming error on Drop tank 1100 and 1700 texture files causing non working roughmet
  • [Exterior] Fixed Drop tank 1100 and 1700 3D models export parameters to be consistent to look the same
  • [Exterior] Fixed naming error on Drop tank 1100 and 1700 in all livery files causing non working roughmet
  • [Flight model] Fixed Braking by joystick button press
  • [Flight model] Fixed airbrake not being extended when manually triggered below ~50 kts and throttle at idle
  • [Flight model] Fixed button press braking requiring two presses to engage for the first time each flight
  • [Flight model] Fixed canards sometimes over-riding canard braking on landing
  • [Flight model] Fixed roll rates to match real life video footage
  • [Flight model] Fixed trim functionality used to get the nose down when landing, now returns to neutral trim when nose wheel is down
  • [Weapons] Fixed the Meteor 3D model to avoid collision with your own launched missile
  • [Weapons] Fixed the I-Derby ER 3D model to avoid collision with your own launched missile

Removed

  • [Cockpit] Removed custom indicators from C-MFD
  • [Configuration] Removed duplicate path to /Textures/JAS39_Operators in entry.lua reported in log
  • [Configuration] Removed obsolete clsids from AG lua
  • [Configuration] Removed redundant Kingal model regarding FLIR/LLTV that created IC problem
  • [Configuration] Removed redundant path to Sound in entry.lua reported in log
  • [Configuration] Removed the ability for AI to land on aircraft carriers
  • [Weapons] Removed GBU-49 model- we use the GBU-12 from core game
  • [Weapons] Removed Rb75T
  • [Weapons] Removed Rb75T model – not in use anymore
  • [Weapons] Removed country specific designation for BK-27 ammunition
  • [Weapons] Removed dual rack missiles
  • [Weapons] Removed missile loadout at centerline
  • [Weapons] Removed textures for GBU-12 that created IC problem
Zdroj :